Tag: writing tips

Castle / Writers Tips

In week 5 of my residency here at the National Trust’s Scotney Castle in Kent, I took a walk out with the Head Gardener and learned a huge amount about the gardens. They stretch out from the new manor house to surround the old ruined castle and moat, creating a picturesque landscape. I found some very unusual features and details that will really improve the story-world I am creating for the graphic fiction scripts.

In terms of the writing itself, I am now on script 4 of 5 and am beginning to experiement with more sophisticated narrative structures. It is important to recognise the strengths of the medium for which you are writing, and so with this in mind I am making sure I give extra attention to devices of graphic fiction such as mirrored pages and left-hand page reveals.

Enjoy the video!


Diary / Video

Writing began in earnest this week!

After a great deal of research a development, I now feel ready to get the first drafts out of my head and into the world. There is still a long way to go before the stories are ready to go to the illustrators, but I can’t do any more development until they exist in the world proper.

At time of shooting this video I had written the first draft of the first story. I have now written up the first two (almost three).

I’ve had some very useful feedback from my mentor, Karrie Fransman, and my grasp of comic writing techniques and devices is much improved for it.

I had a bit of a meltdown when I realised that two of the stories I had been developing didn’t really suit the collection, but there is so much material here at the castle that it was no chore or struggle to replace them with stories I am happier with.

Enjoy this weeks video!

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Video / Writers Tips

The first Graphic Fiction writing tip I’ve been given by my mentor, Karrie Fransman, is to count the number of words of dialogue per page in a graphic novel. Hardly any.

I am a keen believer that dialogue in scripts for screen should be used sparingly and skillfully. It seems that graphic fiction scripts take this idea even further.